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Trauma Lab Tools and Weapons List

Trauma Lab front view of the test subject with Hand, Weapons, Props, Medicine, and Powers. Official itch.io screenshot.
Trauma Lab front view of a gunshot with shock and bleeding readouts. Official itch.io screenshot.

I counted the TOOLS array in the v1.19 HTML build instead of copying a fan list. The categories add up to 107. I am writing the items whose blurbs I could read in that array. Balance numbers will move; these are the v1.19 strings.

Counts

Firearms called out in the build include a 9 mm pistol at 520 J, an assault rifle in 7.62×39 at 2100 J on full auto, a .338 sniper that can sever limbs, a .50 BMG at 18 kJ, and a flamer you hold to burn. Melee includes a 0.15 kg knife, a 1.6 kg axe, a 0.9 kg baseball bat, and a plasma sword that cuts bone and seals the wound.

CategoryCount
Hand5
Firearms15
Melee8
Throwables4
Props4
Chemicals15
Explosives and hazards4
Powers13
Medicine13
Drugs26

Medicine and the two serums

Bandage wraps when you tap or drag. Gauze pack fills deep wounds and stumps. Tourniquet stops bleeding on a limb. Surgery ties vessels, repairs organs, and removes bullets. Bone plate sets fractures. Defib shocks ventricular fibrillation. Blood is 500 ml of O-negative. Saline is 500 ml of volume.

Ketamine is described as pain relief that does not slow breathing. Super serum is regeneration. Ultra serum is the item the developer said brings back the dead and regrows limbs. Inhibitor cancels every drug, serum, poison, and virus. Do not rename Ultra serum to Rez on this page: that shorthand is a player habit, not the label in the build.

Questions

How many weapons are there?

Fifteen firearms in the v1.19 table, inside a 107-item list that also holds medicine, drugs, and powers.

Which serum revives him?

The developer’s reply names Ultra serum, not Super serum.

Sources

Checked 2026-10-23. Figures below are quoted from these pages, not invented here.