Trauma Lab Anatomy — Skin, Muscle, Bone, and Organs
After the pistol shot I switched on X-ray. Layers and Examine were both available, and the same wound log stayed up: right forearm soft tissue, right hand soft tissue, bullet lodged in the right hand. The picture is a game diagram. I am not using it as an anatomy textbook, and the launch screen says the simulation is not medical advice.
Layers and views
X-ray can toggle skin, muscles, organs, arteries and veins, bones, and nerves. Examine lets you keep shooting while the X-ray is up. Views are Side, Front, and Back, plus a side camera and layer presets. Paths draws the bullet route. Chart lists each injury. The v0.36 changelog calls the body a full skeleton, 30-plus named muscles and tendons, organs laid out from medical charts, branching vessels, and spinal nerves. The build does not print those 30 muscle names in a public list, so this page does not invent them.
What a hit does in the sim
The changelog describes bones breaking at the impact, organs taking irregular holes and tears, muscle tracks from cuts, destroyed organs fragmenting, and lungs collapsing. A broken limb bends under the skin and straightens if it heals. Blunt hits can dent the skull, face, chest, or a limb. A broken jaw hangs.
Blood loss in the same notes: about 35 to 40 percent and he loses consciousness, about 50 percent and the heart stops, and brain death follows after a few minutes. A cut carotid is described as rapid brain ischemia. Decapitation kills within seconds. Closing the skin layer is also noted as a way to speed the frame up. Those sentences are gameplay rules from v1.19, not clinical thresholds to use on a person.
Questions
Can I shoot while the X-ray is on?
Yes. The build’s Examine control keeps the X-ray up and still accepts hits.
Is the anatomy medically accurate?
It is a game model inspired by charts. The developer labels it fiction and not medical advice.
Sources
Checked 2026-10-23. Figures below are quoted from these pages, not invented here.